Bad Game Design - Super Paper Mario & Color Splash
To wrap up our series on the paper franchise, let's talk about how Super Paper Mario and Color Splash strayed from the winning RPG formula, and how they could have improved to be worthy successors to the original and Thousand Year Door. You can stop asking me to make more Bad Game Design now. PATREON ► / snomangaming MERCH STORE ► http://www.teespring.com/stores/snoma... SNOMAN GAMING 2 ► / snomangaming2 DISCORD SERVER ► / discord TWITTER ► / snomangaming #BadGameDesign #SnomanGaming #PaperMario

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Good Game Design - Paper Mario: The Origami King

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Bad Game Design - (Some) NES Games

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Paper Jam: The Mario Game That Wishes It Didn't Exist

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Modern Paper Mario is Insulting

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The Entire History of RPGs

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Can you beat Paper Mario Color Splash without paint?

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Bad Game Design - Super Mario Party

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I tried Hard Mode in the BEST Mario & Luigi Game

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Super Paper Mario Retrospective and Review - ScionVyse

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The 100% Paper Mario Thousand Year Door Experience

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Bad Game Design - Donkey Kong 64

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Explaining Super Paper Mario

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Why Nintendo ignores Waluigi

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How Many Crystal Stars Does it Take to Beat Paper Mario TTYD?

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The World Design of Super Metroid | Boss Keys

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Was Super Monkey Ball's GREATEST PLAYER Actually the BIGGEST CHEATER?!

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Banjo-Kazooie vs. Yooka-Laylee

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Ranking EVERY Mario RPG by Story

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Mario Odyssey but the world is "Tile-Locked"

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