Metal Slug 6 Final Boss (Level 8, Metal Slug Type R)
Difficulty: Level 8. No cheats used. Special rules: No ejection. The Venusian Queen is one of the many poorly designed bosses by SNKP in my opinion, riddled with glitches and frustrating attacks. Despite this, I quite enjoy fighting it, as players are given the Metal Slug Type R to face it, and that's one of my favourite Slug vehicles in the entire series. Since this is one of the very rare moments where you get to pilot a "Proper" Metal Slug Type R in the series, I just had to do a video. I'll admit that the strategies shown in this video aren't very reliable nor plausible in a one life run, as it is safer to just eject the Slug as necessary. I just wanted to prove (to myself) that the boss can be fought without spamming ejection invulnerabilities. A lot of things about this stage don't make sense: how come the Metal Slug kicks up dust as it moves while inside a living creature? Didn't the stage start off with players entering a meteor? Or is the meteor a living creature? How'd Rootmars ever squeeze into the small entrance we saw at the start of the stage? How come ejecting a Slug in the falling phase doesn't throw you off the top of the screen? Who thought the massive scale attack during phase two is avoidable on foot and thus, is fair to implement? Or fun? How come attacks can come from beneath a surface we can't shoot through? What the hell is a Venusian Queen doing in possession of human weapons like the Laser Gun and Bullet Crates? Why did they remove the entry invulnerability period of the Metal Slug, but kept it for other Slugs? ...yeah I'm probably overthinking everything. Just... enjoy the video.

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