How I Designed Warhammer's Warcry Game
In this video we explore the design of Warcry, a narrative skirmish wargame set in Warhammer's Age of Sigmar universe. We look at its initial concept as a gladiatorial game, and what the early prototypes of the game (designed by legendary game designer, Jervis Johnson) looked like. Lastly, I talk about why it was a design I came to be proud of but thought it flawed on initial release. Follow Me On Twitter: https://x.com/sam_j_pearson?s=11 Contact Me: [email protected] ------------------------------------------- ++SHOUT OUTS++ Peachy Tips: / @peachytips Tabletop Minions: / @tabletopminions ------------------------------------------- ++SOUNDS++ Intro Music by Doctor Dreamchip: https://freesound.org/s/511279/ -- License: Attribution 4.0 FMJ2.wav by calpomatt: https://freesound.org/s/123887/ -- License: Attribution 4.0 #gamedesign #tabletopgaming #warhammer #warhammer40k #warcry #Dungeons&Dragons #TTRPG

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![Rotmire Creed vs. Wildercorps Hunters [Warcry Battle Report]](https://i.ytimg.com/vi/AIHJtzCVJDU/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBVTR5G5DHhCqIM1Hc3GFS02pDWsw)
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