My 10 YEAR Indie Game Development Journey
A look-back through my entire 10 year gamedev journey, from the very first idea I had for a game, to my first commercial release and becoming a full-time indie game developer! Play my previous game "Equilinox": https://store.steampowered.com/app/85... Support the channel on Patreon and get access to the code for Homegrown, the city-builder, and Equilinox: / thinmatrix You can follow the progress of the games on my social media: Twitter: / thinmatrix Instagram: / thinmatrix Trello: https://trello.com/b/W3zkIJTM/farm Email: [email protected] Constantin Ross, who made the Equilinox website: https://www.19webdesign.com/ Background music by Jamal Green: https://open.spotify.com/artist/50jTM... Also uses music by Kevin MacLeod - "Wallpaper" #gamedev

HomeGrown Devlog - Finishing the Main Menu

Trying to figure out what paths do in my farming game

The Game Dev Advice That Took 10 Years to Discover

Literally Everything Mojang Tried To Hide

How I Won The GMTK Game Jam

$5,976,843 Taken, 3 Years Developed, Zero Game Delivered, Lawsuits Filed, Creators Missing

How Much Money my Indie Game Made (After 1 month)

Why Is Every Gaming Company Doing This

2 Years of Game Development - Chef RPG

How Goat Simulator Developers Built a Masterpiece

Designing a New Town for my Farming Game

How to be a game designer

I Spent 5 Years Building a Voxel Survival Game Where the World Is a Planet

What Makes a Game Feel Mysterious?

HomeGrown Devlog - Preparing for Gamescom!

ShantyTown Final Devlog - From Idea to Launch

What Sells on Steam: You Don't Need a Hook

I Made a Hotdog Game Instead of Getting a Real Job

Why SimCity Died

