How I Made GENIUS Enemies for My Roguelike - Devlog
Wishlist now: https://store.steampowered.com/app/32... Join my discord: / discord Enemies can make or break a roguelike, so I set out to create 10 unique and intelligent creatures that challenge the player in unexpected ways. Each enemy has its own attack patterns, stats and abilities, making them feel alive. This is the third indie game devlog for Rogue Inferno! A roguelike deckbuilder made in Godot Engine, where you battle through hell to rescue your dog. Expect intense turn-based combat, strategic deckbuilding, and relentless enemies that won’t go down without a fight! You can Wishlist now on Steam! Play my previous game: https://store.steampowered.com/app/27... Music: https://opengameart.org/content/4-chi... https://makeagame.bandcamp.com/

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