Are Shmups DEAD?! Yes, But Death is not THE END. Acceptance is the First Step Towards Change.
Are Shmups DEAD?! Yes, But Death is not THE END. In today's video, I talk about what makes a genre "dead" or not and why I think it is important to realistically evaluate how shmups are doing right now. This is not meant to be pessimistic, but instead an honest evaluation so that we can better prepare for future opportunities for this genre. Shmups are the best and deserve more recognition. The game being played is the Fire Lancer Demo. Check it out, it's free! http://firelancer.ws/ I also have an interview with the DEVS: • Episode XXI: Download the Demo, Catch them... Patreon / electricunderground If you enjoy this video, also check out my Bi-Weekly Patreon Exclusive Podcast for $2 Website: Twitch: / the_electric_underground STG Revision 2020 Discord: / discord 🍯Affiliate Links (To Tip Me)🍯 $10 Nintendo E-Shop Card: https://amzn.to/2KOvXwl $10 PlayStation (PSN) Card https://amzn.to/3rrYZ5P $10 Xbox Card https://amzn.to/34KM6tP 00:00 Intro: Yes, Shmups are Dead :-( 00:54 Stages of Change 1:51 What is a "Dead" Genre? 2:58 Criteria 1: The Money 4:25 Criteria 2: The Social Credit 6:58 Criteria 3: Mechanisms for Growth 8:33 Criteria 4: Player/Audience Retention 11:11 Criteria 5: Player/Audience Resurrection 13:35 Shmup Can Be Revived! 14:47 1st Way to Revive: Create a Foundation 16:40 Unite our Current Player-base 17:48 Step Up Our Marketing 19:10 Why I Want Shmups to Succeed #shmup, #CAVE, #Bullethell

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