ANTONBLAST modding: custom debug small test
This is the latest version of the game. No decompilations, none of that here. Getting the debug overlay open was extremely easy, getting the debug collisions visibility working properly on the other hand... that one took quite a while. Fortunately, the debug overlay alone already gives access to quite a few things that you could mess around with since the log window can execute functions. I feel like there could have been more things shown in this video but you probably get the idea. I don't know if I can reenable any of the debug functionality that was actually used for the game. It's either been stripped out or disabled in some way.

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ANTONBLAST modding: glasshouse but (way too) fast

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Spicy Topping: Exporting rooms from other builds while in-game with UTMT

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ANTONBLAST modding: custom room loading test

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Flirting with Mew Mew as Kris only - DELTARUNE Chapter 5 (Kris solo)

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How Many Levels Can You Spare Danton In AntonBlast?
![What if You Give INSTANT 100% Mercy to Unsparable Enemies? [Deltarune Сhapter 3 & 4]](https://i.ytimg.com/vi/voZuMAzBwZU/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCDIQuq2y4WA8nCmd_Ugnhz8z3oHw)
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What if You Give INSTANT 100% Mercy to Unsparable Enemies? [Deltarune Сhapter 3 & 4]

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VS. Ring-A-Ding! (All Phases) – ANTONBLAST (OST)

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ANTONBLAST modding: making a small room + testing doors

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Antonblast: THE END Update - All Bebo Interactions

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This Tower is Crumbling Quick! CTOP Re-Lap P+ rank Checkpointless (AOLM)

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