OGRE3D - История самого живучего движка | OGRE3D | OpenGL | Direct3D
Technology never stands still—new gadgets are constantly appearing, allowing us to create ever more incredible games and programs. It's impossible to keep up with everything; many become obsolete, and sometimes they're difficult to master, like #direct3d or #opengl. Programs like #ogre3d come to the rescue—a unique graphics engine that combines modern technology with an easy learning curve. In this video, we'll explore the history of this engine, its origins, what it's known for today, and the games that have been created using it. Enjoy watching! Game footage: 1) Mecha Break 2) Warhammer 40K: Space Marine 2 3) Ogre3D Tech Demos Follow me on Telegram! https://t.me/lapula_osg Tags: ogre3d, ogre, ogre 3d, ogre framework, direct3d, opengl, ogre next, ogre next 3, ogre demo, ogre3d demo, ogre3d tech demo, ogre3d, ogre3d, direct3d, opengl, metal, vulkan, ankh, pacific storm, ogre3d games, kenshi, kenshi, ogre3d games, ogre3d lessons, ogre3d tutorial, ogre3d how to Timecodes: 0:00-1:23 - Introduction 1:24-3:43 - The Golden Age of Graphics APIs 3:44-4:50 - What About Engines? 4:51-7:49 - Steve goes and fucks 7:50-10:07 - Ogre3D has been released! 10:08-11:39 - Ogre has a nuance, and you'll have to love it 11:40-13:28 - Ogre is evolving (unlike us) 13:29-14:53 - 2019. Ogre Next is born 14:54-17:11 - Ogre 3.0. A new rebirth 17:12-20:11 - Games from our childhood made with Ogre (Shrek) 20:12-21:06 - Not just for games, but also for serious software! (damn) 21:07-22:12 - Anti-introduction

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