Minecraft terrain generation in a nutshell
In the Caves & Cliffs update we radically changed Minecraft terrain generation, rewriting large parts of it from the ground up. This video summarizes how this actually works, how simple math and code can be used to generate interesting, beautiful, and dramatic terrain. 00:00 Intro 1:14 Size 3:11 Procedural terrain generation 8:47 Perlin noise 13:04 Terrain shaping 17:37 3d noise 20:10 Cave generation 21:27 Biomes 25:13 Wrapup Intro and outtro music: Some homemade music I had lying around. If you enjoy you can find more here: https://open.spotify.com/album/0jr9Z7...

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