NEW Twilight Princess 100% TAS WIP 17

Here is another work in progress for the new Twilight Princess 100% TAS. I decided to split the Post-Temple of Time Day/Night Cycle into 2 videos, given that it is a pretty long cycle. This cycle has one of my least favorite mechanics to deal with: Epona movement, which is part of the reason why this took as long as it did to finish. As far as timing individual segments, I won't talk about every instance of timesave since a lot of them are fairly small, and this TAS also handles the day/night cycle a little differently compared to the first TAS, so I'll provide an overview of the route and point out some timesaves/differences when relevant. The route starts similarly to the first TAS up until getting the wooden statue, so there isn't really much to talk about here in terms of timesave; however, there are some minor differences throughout this section. The first difference is that after getting the spiral hill Poe in Snowpeak after the Snowboarding Minigames, I jump into the void as I'm collecting the soul to spawn at the top of the mountain, allowing me to get the connection cave Poe shortly after. Another difference is in Kakariko Village, when getting the underwater heart piece chest in the spring, I do another instance of Normal Bombs Underwater to blow up a rock that has 50 rupees under it, which can be grabbed when swimming back to the surface. This rupee is donated to Charlo shortly after. The route is pretty similar from that point up until getting the Wooden Statue, and the first TAS would warp to Kakariko immediately after obtaining it, but this time, I warp to the Castle Town portal to get a Golden Bug and Poe that were not collected during the first day/night cycle, and instead of warping to Kakariko after the Poe, I.warp to Kakaiko Gorge to begin the trip to Flight by Fowl. This was done to take advantage of a timesave not previously known about, which is that if the area you are warping to does not have an area banner upon loading into it from a warp, you can save 1 second on the warp. Castle Town and Gorge are considered the same areas because it is possible to get to them without triggering loading zones, so I don't get any area banners when warping to them. One thing worth pointing out is that I managed to save just over 1 second in Eldin Cave due to better spacing between myself and the webs when shooting them with Bomb Arrows, which meant I didn't have to wait as long for them to burn before proceeding. I also got the spider at the end of the cave to hit me toward the other torch when lighting them with the lantern. During the trek to Flight by Fowl, I had an idea to use iron boots while back flipping off of Epona for the golden bugs to get to the ground faster, and also to speed up the falling animation from the clawshot targets on the way to the Poe near Hylia Bridge. This necessitated doing the same section twice, once with Iron Boots equipped, and again without them equipped. Over the entire section, using Iron Boots ended up saving 19 frames upon entering Flight by Fowl. Twitter:   / thetasmaster   Twitch:   / thetasmaster   #twilightprincess #toolassistedspeedrun #speedrun