Giving SCPs Unlockable Abilities in SCP: Secret Laboratory! (This could FIX SCPs)

SCPs are a fundamental part of SCP:SL (no duh, it’s in the name), but for lots of people who play the game, the effort and length of time put into SCP rounds is too much for the little compensation and reward for good gameplay. In this video, we explore why that is, and a potential solution that not only solves that problem, not only adds a bigger breath of air of content from this game, but solves other problems too: SCP Tiers. (0:00) Presentation (0:49) Introduction (3:15) Why? (6:40) Is It Too Hot For SCP-457 To Handle? (13:01) SCP-939 • (14:00) Vocalize • (14:32) Bite • (15:16) Fetch! • (16:01) Growl (16:35) SCP-106 • (17:15) Grasp of Decay • (17:57) Gaze of Torment • (19:03) When Wood Rots, Termites Feast • (19:39) Haunting Laugh • (20:12) The Old Man Decays, Yet Trauma Lives On (20:59) SCP-173 • (21:23) Silent Step • (22:13) The Concrete That Scrapes • (22:54) Chain Blink • (23:43) Crushed Desire (24:36) Experience (27:46) Aftermath (29:46) Conclusion