Beginning Interactive Fiction with Twine and SugarCube - E5 - If Statements, Part Two
In this second part of if-statements, I cover some additional things about them and then I put them to use in our game. You can find free written Twine tutorials here: https://www.jezner.com/twine-2-tutori... You can check out my past Twine video tutorials over here: http://bit.ly/1KzaeNA Twine App Download: http://bit.ly/1HjPHgB SugarCube Markup Documentation http://www.motoslave.net/sugarcube/2/... Sugarcube Documentation http://www.motoslave.net/sugarcube/2/ Twine is a free online tool that allows you to create interactive stories like Choose Your Own Adventure books. ---- Like what you see: Subscribe! Enjoy the video? Give it a like! Follow me on Twitter: www.twitter.com/zombietreats The Web: www.aworldonfire.com Other Shows: Introduction to Twine: http://bit.ly/1KzaeNA Radiation Island: http://bit.ly/1JFFU35 The Long Dark: http://bit.ly/1I49COw Wolfenstein: The New Order: http://bit.ly/1FD5Ifq 7 Days to Die Season 1: http://bit.ly/1yVxXzi 7 Days to Die Season 2: http://bit.ly/1CZC8Rg 7 Days to Die Season 3:http://bit.ly/1CJ177f Minecraft Moonshot: http://bit.ly/1KgYH3X --- From Wikipedia: Twine emphasises the visual structure of hypertext and does not require knowledge of many programming languages other game development tools do.[3] This has led video game designer Anna Anthropy to remark that the proliferation of small, personal games made in Twine has given increased voice to game developers from marginalised communities.[4] Howling Dogs, a Twine-based game by Porpentine, won "Best Story" and "Best Writing" at the 2012 XYZZY awards for interactive fiction.[5] Depression Quest is a 2013 Twine based game dealing with the subject of depression developed by Zoe Quinn.[6] The game and its developer gained attention due to the Gamergate controversy.[ ----

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