MSX Computers - Scrolling, Sprites, and Stereotypes
Crash course in the four generations of MSX computers with a focus on scrolling, sprites, media, sound, homebrew, and patches. Shed your assumptions. Know the machine. If you would like to support this channel, here is a link to the Displaced Gamers Patreon page - / displacedgamers Twitter: / displacedgamers Facebook: / displacedgamers Instagram: / displacedgamers #MSX #Computers #retro

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NES Sound: The DMC - Behind the Code

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MSX System & Platform Review | Nostalgia Nerd

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The Hidden Source Code in Dragon's Lair (NES)

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10 Amazing MSX Turbo R Facts

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Konami's creative MSX team: From Pippols to Metal Gear 2

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How Atari 8-Bit Computers Work!

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NES vs Famicom Disk System - Zelda, Disks, Mappers, and "Ports" - Talkin' Code Episode 2

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How Retro Consoles and Computers Saved Your Games

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Why is Metroid so Laggy? Part 1 - Loading Rooms and Running Out of Time - Behind the Code

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The Arcade Game that Crashes Itself for Anti-Piracy Reasons

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How to Reprogram Tetris By Playing It - Behind the Code Leveled Up

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The Computer Chronicles - Megahertz Mania (1989)

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LGR - MSX 2 Computer System Review

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Destroying and Reprogramming the Sprite Engine of Ghosts 'n Goblins - Talkin' Code Episode 6

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The COMPLETE History of Phantasy Star II

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NES Sprites, OAM, and the Battle for Priority - Behind the Code

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Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code

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NES Scrolling Basics featuring Super Mario Bros. - Behind the Code

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AMD vs Intel a Long History

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