H21 Instancing to UE5 6
Houdini 21.0 removed its ability to replace the geometry of instanced outputs in Unreal. Using the "unreal_instance" attribute in Houdini, users are able to instance native objects to points but with many unintuitive conditions. This video covers three Houdini instancing techniques in UE5.6 including: Instancing native Houdini objects Instancing Unreal objects through The Houdini Engine interface and the "copy to point" SOP Instancing dynamic objects using the "unreal_instance" attribute Have fun instancing with Houdini

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