The Rally Game that Saved Codemasters

Support Traxion and discover SimXPro: https://bit.ly/SimXPro DiRT Rally was an extremely pleasant surprise when it dropped into Steam Early Access over 10 years ago. Built by a small skunkworks team within Codemasters, DiRT Rally's developers focused on creating an authentic yet approachable rally game. Headed by Game Director Paul Coleman, the games creation came under considerable pressure due to Codemasters' ongoing financial struggles, with the game's favourable critical and commercial reception helping keep the studio's doors open (and fully stocked with toilet roll). A decade on, we examine why DiRT Rally was such a hit, featuring exclusive input from Coleman on how he and his colleagues created one of the finest ever rally games. WATCH: Codemasters - The beginning of the end -    • Codemasters - The beginning of the end.   WATCH: Climb Dance 2 -    • Climb Dance 2   ------------------------ Join the best sim racing newsletter on the internet: https://traxion.gg/newsletter/ Join us on Discord:   / discord   Read More on Traxion.gg: https://www.traxion.gg Subscribe on YouTube:    / traxiongg   Follow us on Twitch:   / traxiongg   Follow us on Twitter:   / traxiongg   Follow us on Bluesky: https://bsky.app/profile/traxiongg.bs... Follow us on Instagram:   / traxiongg   Like us on Facebook:   / traxiongg   Follow us on TikTok:   / traxiongg   Check out our Membership perks!:    / @traxiongg   #simracing #DiRTRally #DiRT ------------------------ Chapters: 00:00 - Introduction 00:55 - The Origin Story 03:23 - Maximum Attack 04:32 - Sounds Good 05:52 - The Visuals 07:36 - License to Thrill 11:12 - Features 13:00 - Regrets 14:31 - A Saviour