Color Quantization and Dithering

In this third installment of the post processing series we learn how all these indie games have been faking their pixel art. Topics covered include texture filtering, bayer dithering, color palette quantization, sharpness, and color palette swapping. Support me on Patreon!   / acerola_t   Twitter:   / acerola_t   Twitch:   / acerola_t   Code: https://github.com/GarrettGunnell/Pos... Join My Discord Server!   / discord   Music: Joy - Persona 3 OST During The Test - Persona 3 OST Afternoon Break - Persona 3 OST Sandgem Town (Day) - Pokemon Diamond/Pearl OST This Mysterious Feeling - Persona 3 OST New Game - World Of Horror OST Blow Me Away - Cover by ‪@LittleVMills‬ Thanks for watching! This video is dedicated to my friend, Alotryx. #acerola #gamedev #graphics #unity #unity3d #madewithunity #indiedev #unity2d #shader #pixelart