It’s Not About the Technology - Mason Remaley - Software You Can Love Vancouver 2023
Official website: https://softwareyoucan.love Vancouver Conference Website: https://softwareyoucanlove.ca Follow-up blog post by Mason: https://www.anthropicstudios.com/2023... Abstract: You'd probably learn a lot of valuable lessons if you programmed a commercial game from scratch, right? What if there was a way to gain all that wisdom without doing all that work? In this technical counterpart to my Handmade Seattle talk, I'll condense the most important things I learned building the Way of Rhea engine down to 45 minutes for your comfortable & passive consumption. https://www.anthropicstudios.com/2022...

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Proficient Parallel Programming - King Butcher - Software You Can Love VC 2023

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Terminal Click - Abner Coimbre - Software You Can Love Vancouver 2023

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It's Not About The API - Fast, Flexible, and Simple Rendering in Vulkan

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⚡zap⚡ - Blazingly Fast Backends in Zig - Rene Schallner - Software You Can Love Vancouver 2023

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Nerding Out About: WebAssembly (WASM)

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Zig Build System & How to Build Software From Source • Andrew Kelley • GOTO 2023

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Anthropic is Completely F*cked.

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gkurve: simpler vector graphics - Stephen Gutekanst - Software You Can Love 2022

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How to Build Software From Source - Andrew Kelley - Software You Can Love Vancouver 2023

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Bob Nystrom - Is There More to Game Architecture than ECS?

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Why Can't We Make Simple Software? - Peter van Hardenberg

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The Only Winning Move - Loris Cro - Software You Can Love Vancouver 2023

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P99 CONF - Zig vs Rust

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What to teach when AI writes the code | Rainer Stropek | TEDxLinz

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A Course About Game Balance

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Zig Master: Introduction to Allocators

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Balancing Flexibility and Complexity in River - Isaac Freund - Software You Can Love 2022

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Rust & Zig Combined • Richard Feldman • GOTO 2023

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A Language for Making Languages for Making Synthesizers - Stevie Hryciw - Software You Can Love

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