Creating a Souls-like enemy in Blender as a solo dev — Ashen Sanctum Devlog
I spent 4 days building my second enemy for my souls-like — modeling, rigging, and animating everything from scratch in Blender. The ambient music in the background? I composed that too. This is a solo project. No team, no outsourced assets. Just me. Drop a comment and tell me what you'd change or add — I read everything. 👇 Links below — portfolio, socials, Discord, itchio. / bdg_lkride https://bdglkride.itch.io / discord https://www.artstation.com/artwork/Zl...

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How I made this battle scene in blender

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This Is the First Cryptid I Ever Hunted... Now Its Hunting Me!

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The Trap of "Good Enough“

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I Recreated the "Arcane" of 3D Anime

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I copied Miyazaki to remake Elden Ring… in Unreal Engine 5

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Make your first Movie in blender

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Lighting in Godot for Beginners

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I Made REALISTIC Norse Fantasy Armor

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Blocking Out - Blender Character Sculpt Tutorial part 1

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I Spent 5 Years Building a Voxel Survival Game Where the World Is a Planet

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Evolution of NVIDIA Tech Demos 1998-2026

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One of the Most Unique Damascus Knives I’ve Ever Made!

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How Much Money my Indie Game Made (After 1 month)

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Blender Monster VFX Tutorial

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Don't Hang Up On AI Scammers. Do THIS Instead.

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Introducing Box3D

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Blender 5.0: How to UV Unwrap Anything

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I made a DAREDEVIL Game in a WEEK

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160 KG VILLAGE MONSTER - The ANOMALY Nobody Can Explain - SUPERHUMAN ANDREY SMAEV

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