Creating a Souls-like enemy in Blender as a solo dev — Ashen Sanctum Devlog

I spent 4 days building my second enemy for my souls-like — modeling, rigging, and animating everything from scratch in Blender. The ambient music in the background? I composed that too. This is a solo project. No team, no outsourced assets. Just me. Drop a comment and tell me what you'd change or add — I read everything. 👇 Links below — portfolio, socials, Discord, itchio.   / bdg_lkride   https://bdglkride.itch.io   / discord   https://www.artstation.com/artwork/Zl...