Sony’s $3.6 Billion Mistake Is Dying In Real Time
Sony spent $3.6 billion on Bungie to secure a live service powerhouse, but Marathon is starting to look like proof that the deal may have been a massive mistake. In this video, I break down Sony’s Bungie acquisition, Marathon’s troubled development, the internal chaos at Bungie, low morale reports, layoffs, Destiny 2’s declining trust, and the infamous “overdelivery” GDC speech that exposed a deeper philosophy problem inside the studio. This is not just about one extraction shooter struggling. It is about Sony’s wider live service strategy falling apart in real time. From Marathon’s delays and leadership changes to Bungie’s internal instability and Sony’s failed push for multiplayer hits, this whole story looks more and more like a cautionary tale in corporate gaming.

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