Fixing Anthem's boring mechs with ballsy design
Patrick Gill has a problem with Anthem, so he's using three design strategies to make the game more... memorable. Subscribe to our YouTube channel! https://goo.gl/D8prdf Like us on Facebook: http://bit.ly/PolygonFB Follow us on Twitter: http://bit.ly/PolygonTwitter Follow us on Instagram: http://bit.ly/PolygonInsta And for more gaming and entertainment coverage, visit www.polygon.com

▶︎
Bruce Lee is fighting games

▶︎
Video games that let you go goblin mode

▶︎
Something is jamming GPS over Europe. Here's what we found

▶︎
Guy talks About Starship Troopers for 25 minutes NOt clickbait

▶︎
Ex-CIA Officer Breaks Down Spy Movies

▶︎
The Magic of Discovery in Zelda: Breath of the Wild

▶︎
Why Is Anime So... Weird?

▶︎
Trump’s Pardons: Last Week Tonight with John Oliver (HBO)

▶︎
Crackdown 2 took Bioshock's twist and did it better

▶︎
I fixed Fallout's music by creating a totally new genre | Unraveled

▶︎
Betrug in der Wissenschaft | Doku HD | ARTE

▶︎
Wrestling has invaded every game you love

▶︎
Polygon's Pat Gill Out of Context

▶︎
What's up with Voldo from Soulcalibur?

▶︎
The Best Nightclub in Video Game History

▶︎
"Burn The Boats" is a Funeral for Joe Rogan's Comedy Career

▶︎
Dorm room movie posters + games: a match made in hell

▶︎
The Insane Genius of a Formula 1 Gearbox

▶︎
Which Dark Souls boss is the best manager? | Unraveled

▶︎
