Heading to a Beach...- Fallout 4 - Sim Settlements 2 - Season 6 - Vault Showa
Sim Settlements 2 Follow Me: Discord: / discord Mod List: DMM - BLW - Compatibility Patch.esp *unofficial fallout 4 patch.esp *workshopframework.esm *hudframework.esm *SS2.esm *SS2_XPAC_Chapter2.esm *SS2_XPAC_Chapter3.esm *genderfluid.esm *starportrecipescores.esl *ptrfo4001_t60pistol.esl *vchgs001fo4_ncrbeasthunter.esm *ss2_plotapalooza_allinone.esm *CROSS_Wasteland_Ronin.esl *DLCLondon_JunkieKnightArmor.esl *CannedCatFood-ESL.esl *CWSS Redux.esp *ss2_hqupperofficesettlement.esl *ss2badneighbors.esp *ss2_fdk_tinyliving.esp *ss2_nobodysleaders2.esp *ss2aop_vaulttectools.esp *ss2happytrails.esp *ss2wastelandventurers.esp *simsettlements2_addonpack_apocalypticadditions_sirlach.esp *ss2_dlcsettlerpatch.esp *junktowntwo.esp *gtn_settlersatplay.esp *ss2_nobodysleaders2_vaulttecworkshop.esp *ss2_stra_buildings_and_skins.esp *theron_mapmarker.esp *[ss2 addon] simsettlements superstructures.esp *[ss2] ad vic.esp *improved map with visible roads.esp *corvalhowidowshotgun.esp *the eyes of beauty.esp *streamersradiofriend.esp *hdreworkedprojectrevised.esp *everyonesbestfriend.esp *azarponytailhairstyles.esp lovingcait.esp *sexylingerie.esp *asharafo4underarmours.esp *eli_pride2023.esp *zsz_nixgen_bestof3-teslacannon.esp *zsz_nixgen_remnants.esp *zsz_nixgen_pyromaniac.esp *3dscopes.esp *lesbian widow.esp *loot detector.esp zk_ccc_disable_aio.esp *rb_hairtonesredux.esp *2k lockpick interface retexture.esp *buffed minutemen.esp *vault_81_player_home.esp *better deliverer mods.esp *factionbandanas.esp *goodneighbor old state player house.esp *navystealthsuit.esp *huntingrevolver.esp *powerarmor(x-02).esp *graygardenfoundry.esp *gibl_cambridgepd_playerhome.esp *postwarpowerarmordisplays1k.esp *postwarpowerarmordisplays.esp *sanctuarybunker.esp *msrae_decohouse.esp *charlestowncondo-extras.esp *germanshepherddogs.esp thepure.esp dream skin set.esp *courser ghost-spectre x-92 armor mashup.esp *ss2_nobodysleaders2_automatron.esp *workshopframework_scriptoverride.esp *standaloneconstruct.esp *bgs_varmintrifle.esp *k9tacticalharness.esp *kci.esp *modsexylingerieopt.esp *solarpower.esp *better army fatigues(cadpat).esp *personalshelter.esp *cwmilitiasabre.esp *fulldialogueinterface_showprompts.esp *ringmaildress.esp *companioncommandanimations.esp *cc_justcats.esp *SS2Extended.esp *CROSS_CourserStrigidae.esp *CROSS_GoreCrits.esp *CROSS_GoreCrits_FarHarborPatch.esp *KnightsOfShame.esp *SettlementMenuManager.esp *Smoke-able Cigars.esp *SkyrimInspiredPowerArmor.esp *TheKite_MilitiaWoman.esp *TheKite_Railroad_Handmaiden.esp *TheKite_ScoopDigger.esp *Driveable Motorcycle Mod.esp Game Information: Title ► Fallout 4 Dev ► Bethesda Game Studios Site ► https://bethesdagamestudios.com/ Fallout 4 is an action role-playing game set in an open world environment. Gameplay is similar to that of Fallout 3 and Fallout: New Vegas, the two previous primary iterations in the series. Returning features include a camera that can switch between a first-person and third-person perspective. Fallout 4 introduces features including a layered armor system, base-building, a dialogue system featuring 111,000 lines of dialogue, and a crafting system which implements every lootable object in the game. Enemies such as Mole Rats, Raiders, Super Mutants, Deathclaws, and Feral Ghouls return, along with the companion Dogmeat. The player has the ability to freely roam in the game's world and leave a conversation at any time. If the player has discovered a certain location they may fast travel to it. Weapons can be customized to; the game includes over 50 guns, which can be crafted with a variety of modifications, such as barrel types and laser focus, with over 700 modifications available. Power Armor has been redesigned to be more like a vehicle than an equipable suit of armor, requiring energy cores and being essentially dead weight without it and can be modified, allowing the player to add items such as a jetpack or selecting separate types of armor for each part of the suit. A new feature to the series is the ability to craft and deconstruct settlements and buildings. The player can select and break down many in-game objects and structures, and use them to freely build their own structures. In addition, the towns can be powered with working electricity, using a power line system. Merchants and non-player characters can inhabit the player's settlements, for which the player must provide sustenance by growing food in makeshift patches and building water pumps. The player can build various defenses around their settlements, such as turrets and traps, to defend against random attacks.

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