The Artful Sequence Breaks of Metroid Zero Mission
Metroid Zero Mission is a game I hold near to my heart for the nostalgia, but also because of how unbelievably open the game is, even if the game isn't upfront with how much of a suggestion the Chozo statues are. Follow me today as I take you through the many ways you can customize your experience and test your Metroid skills. Intro: 0:00-1:22 Game Design and Sequence Breaks 1:23-2:52 Brinstar Skips 2:53-4:23 Early Ridley 4:24-6:50 Kraid Skips 6:51-8:04 Chozodia Skips 8:05-9:00 Item Breakdown 9:01-10:04 Low Percent Runs 10:05-12:34 Ending Remarks 12:35-14:19 My twitter: / ecko_effect

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