Killer Portfolio or Portfolio Killer? Industry Artists Weigh In

In this 2016 GDC game career seminar session, Alison Kelly and artists from Firaxis Games, Epic Games, Irrational Games, 343 Industries, Bungie explain how to avoid pitfalls in your game art portfolio and provide real world examples of how to succeed in getting an art director's attention to secure your job as a game artist. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter   / official_gdc   Check out our Facebook page for GDC exclusives   / gamedevelopersconference   Visit our site: http://ubm.io/2ctNvqZ