How to Play BattleTech: Movement Phase
Welcome to video #3 in our How to Play BattleTech series. In this #tutorial we go over the rules of the second phase in a standard round of Classic BattleTech, the Movement Phase. All rules can be found in the #BattleMech Manual. #BattleTech, the #BattleMechs mentioned, and most artwork contained in this video are owned by Topps, and licensed by Catalyst Game Labs. 00:00 Intro 00:21 What is the Movement Phase? 00:50 What is an Eligible Mech? 01:00 What is a Movement Mode 01:12 Standing Still 01:32 Walking 02:12 Running 03:18 Jumping 04:51 Movement Points (MP) 05:27 Piloting Skill Roll (PSR) 06:22 Maneuvering Around the Map 06:51 Movement Costs and PSR Tables 07:27 Level Changes and Ground Movement 09:00 Terrain Types (Ground) 11:27 Terrain Types (Water) 13:27 Occupied Hexes 13:55 Going Prone 14:25 Standing Up 15:25 Minimum Movement 16:04 Mech Height vs Terrain Level 16:32 Movement Dice 17:38 Outro

How to Play BattleTech: Weapon Attack Phase (Re-Upload)

Battletech: Blackjack Commander Training

Battletech: Picking a Faction?

Battletech - how to build a lance

BattleTech Lore Primer Basics: Wolf's Dragoons Origin & Original Agenda

Play faster as a BattleTech newcomer: Sometimes you can roll first and think later!

BattleTech: Getting Started

The Elemental (BattleTech Lore)

How to Play - Battletech Alpha Strike Quick Start Rules

Classic BattleTech - What to actually buy?!

Intro to BattleMechs: Locust (BattleTech)

Trailblazer's Assault 'Mech Tier List 3025 | BattleTech Strategy & Tactics

How to Play BATTLETECH - Custom Mechs & Game Balance

Choosing a Faction: Inner Sphere (BattleTech)

How to demo BattleTech (when you’re still new yourself)

Let's Play! - Battletech: The Beginner's Box by Catalyst Games

The World of BLKOUT - The War on ABOL

Choosing a Faction: Periphery (BattleTech)

Trial of Possession Battle Report: Clan Wolf vs Clan Sea Fox

