Beating The Classrooms with 20 ARACHNOPHONES
I tried to beat The Classrooms with 20 Arachnophones enabled in Custom Mode. Arachnophones are 80s vintage gramophones with protruding tarantula legs. They crawl on walls since they are spiders and will obliterate your eardrums if you get too close to them, by emitting an extremely loud alarm that will alert other entities to your presence. Arachnophones themselves are unable to kill the player, they only act as inconveniences. Since this challenge required me to only have Arachnophones on the map however, I wasn't able to die to any entity, so I added a rule that forced me to restart the level every time I caused one to trigger its alarm noise. This challenge was harder than you think. The Playrooms specifically were absolutely ATROCIOUS. Arachnophones are normally asleep by default when you start a level, they only wake up when you spot them. And since the Playrooms is the most open environment in the game and you can see the whole map in a mere glance, that means they're almost CONSTANTLY awake and wandering around. And to rub salt into the wound, their range is completely OP, they can sense you from like 15 feet away sometimes. That level, along with the Bathrooms, was the most painful to beat. Anyway, thanks for watching! #theclassrooms #thebackrooms #scp #horrorgame #horror #indiegame #gaming #class #spider #arachnid #gramophone #foundfootage #arachnophone #backrooms #arachnophobia #entity Timestamps: 0:00 Intro 0:09 The Classrooms 1:13 The Library Rooms 3:35 The Bathrooms 7:40 The Churchrooms 9:57 The Poolrooms 11:45 The Playrooms 14:45 The Kidrooms 16:21 The 🏀rooms 16:23 The Dog Is Coming, Run

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