Mario Kart DS USA Kiosk Demo unused or scrapped stuff part 1 - Tracks (2)

00:00 test_circle (ID: 15) A 1-lap test circle short track meant for testing. 00:20 GCN Yoshi Circuit (ID: 01) Unused in this demo of the game, but is almost finished. Bushes are missing, and the last row of item boxes are 5 instead of 4. 03:28 Airship Fortress (ID: 13) Major track differences, minimap not implemented, and touchscreen map from a probably even earlier version of the course. 06:27 N64 Banshee Boardwalk (ID: 17) The only difference is that swoopers completely stop you, and that the water is only one shade of blue on the touchscreen map. 10:13 Shroom Ridge (ID: 18) "Fresh" is misspelled as "Flesh" on the trucks. On the touchscreen map, all cars are red. Arrow signs are missing, and the start line's logo is different. 13:14 Mario Circuit (ID: 19) A sign was changed from "Fire Packun DS" to "MarioKart". The touchscreen map is less detailed, and an intro is available but disabled. 16:05 Peach Gardens (ID: 1A) The minimap is missing, the intro is also available but disabled, there are more Monty Moles at the end of the garden, and Chain Chomps lack sound. 18:40 Desert Hills (ID: 1B) The course is missing its own music track, so SEQ_CIRCUIT2 plays. An unfinished intro exists for this course too but is also disabled, Pokeys and the minimap are missing, the Angry Sun is invisible, and Fire Snakes were slightly different. #mariokartds #mario #demo #unused