[スーファミエミュ作る!] #082 Busを実装して、CPUとPPUを繋げます。
#snes #sfc #emulator #rust #programming As promised, here's the implementation of the Bus. Ultimately, almost all elements are connected to the Bus, making it the central object. By the way, I meant to talk a little about object-oriented programming but forgot. Maybe next time. W65C816S 8/16-bit Microprocessor: https://www.westerndesigncenter.com/w... 65C816 Instruction Set: https://donkeyhacks.zouri.jp/databank... SNES Spec: https://w.atwiki.jp/snesspec/ SNESdev Wiki: https://snes.nesdev.org/wiki/SNESdev_... fullsnes: https://problemkaputt.de/fullsnes.htm 65c816 Opcode Matrix: https://sneslab.net/wiki/65c816_Opcod... SingleStepTests/65816: https://github.com/SingleStepTests/65816 --- Playlist: • スーパーファミコンエミュレータを作る! Repository: https://github.com/pluswing/snes_emul... zenn: https://zenn.dev/pluswing bluesky: https://bsky.app/profile/pluswing.bsk...
![[Building an SNES Emulator!] #083 A Little Chat, WRAM Implementation, and Tick Implementation.](https://i.ytimg.com/vi/LrnpNlT4Pik/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBMWpJfnfy0MOPx145FTEoLqmxtdw)
[Building an SNES Emulator!] #083 A Little Chat, WRAM Implementation, and Tick Implementation.
![[Building an SNES Emulator!] #081 PPU Implementation. Starting with Registers! Plus a Little Chat!](https://i.ytimg.com/vi/6Qyhrq_uw8U/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDOaMAOG0sUGgvwc_BlbATpHL_mDQ)
[Building an SNES Emulator!] #081 PPU Implementation. Starting with Registers! Plus a Little Chat!
![[スーファミエミュ作る!] #084 PPUの割り込みタイミングを理解したい](https://i.ytimg.com/vi/tsM16-xI77U/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBj915BLXZayBr2zFtef2z3U4VuGw)
[スーファミエミュ作る!] #084 PPUの割り込みタイミングを理解したい
![[Building a SNES Emulator!] #097 Implementing NMI and Testing Dot Rendering!](https://i.ytimg.com/vi/pgpJRiTxzCI/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLC7lggn1HoYxS-HQPXHNQx5QDZ2Zg)
[Building a SNES Emulator!] #097 Implementing NMI and Testing Dot Rendering!

【#よろずCh 】ゲーム公開用プラットフォームを作っていくぞ!バージョンアップ【Rust, NextJS】

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