Blender to Unity - Generic Character Setup: #1 Rigging & FBX Export
Take your Blender Rigging to the next level with my advanced Courses https://academy.cgdive.com/courses LINKS FROM THE VIDEO Full Blender to Game Engines series • Blender to Game Engines (Unreal, Unity, Go... Rigify series • Rigify Fundamentals for Blender 2.8~3.6 ("... Game Rig Tools https://toshicg.gumroad.com/l/game_ri... Game Rig Tools intro video • Game Rig Tools (Blender Addon) - game-read... Blender to Unreal Animation video • [Blender to UE] Custom Characters #2 - Cr... Rigify animbox https://valangdance.gumroad.com/l/prKPo VIDEO DESCRIPTION Blender to Unity: Generic characters. In this part, we'll prepare three different characters for export to Unity. We'll rig them and make sure that the rig is game-ready. I'll also share my FBX export settings. In the next part, we'll actually make these characters run around in a unity map! CHAPTERS 0:00 Intro & Preview 2:09 Rigging using Rigify 6:00 Game Rig (using Game Rig Tools) 9:12 Animations 11:38 Animation Baking 13:12 FBX Export 16:46 Dragon Character example 17:51 Cheetah Chaaracter example her32756743edjhfkjhdfslkj

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![[Blender] Character Animation with "Layers" (no addons, just NLA)](https://i.ytimg.com/vi/UxdPtVAz6Do/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLB7XCRmSlwuA0PsCCQPcqB9rCEGNQ)
[Blender] Character Animation with "Layers" (no addons, just NLA)

