Mario Kart: Double Dash - Episode 4 | Special Cup [150cc]
Welcome to my blind let's play of Mario Kart: Double Dash! In this video, we race in the 150cc Special Cup! ------------------------------------------------------------------------------------------- Thanks for watching, and don't forget to "LIKE" the video, leave a "COMMENT" if you enjoyed, and "SUBSCRIBE to the channel for this and my other playthroughs, both current and upcoming! ------------------------------------------------------------------------------------------- Subscribe to my channel!: • Video View the "PLAYLIST" for this let's play! • Mario Kart: Double Dash [Blind Let's Play] -------------------------------------------------------------------------------------------- Video Schedule | http://gamingmagic13.com/video-schedule/ Twitter | / gamingmagic13 Twitch | / gamingmagic13 Website | http://gamingmagic13.com/ ------------------------------------------------------------------------------------------- Mario Kart: Double Dash (stylized as Mario Kart: Double Dash!!) is a 2003 kart racing video game developed by Nintendo Entertainment Analysis & Development and published by Nintendo for the GameCube (GCN). The game is the fourth installment in the Mario Kart series and the third for home consoles after Mario Kart 64. It was preceded by Mario Kart: Super Circuit for the Game Boy Advance in 2001 and was followed by the handheld game Mario Kart DS, which was released for the Nintendo DS in 2005. Similar to the previous titles, Double Dash challenges Mario series player characters to race against each other on Mario-themed tracks. The game introduced a number of new gameplay features, such as supporting co-op gameplay with two riders per kart. One player drives the kart, and the other uses items. It is the first game in the series to use 3D polygon graphics for the racers, as opposed to sprites. Players can switch at any time. Double Dash is the only game in the Mario Kart series to allow cooperative gameplay so far. Double Dash supports LAN play using the Nintendo GameCube Broadband Adapter, allowing up to 16 players to compete simultaneously. There are 20 characters to select from in total, each of which with a special item, and with eleven characters being new to the series. The game screen indicates the current standings in a race, the current speed of the player's kart (as both numbers and coloured bars) and incoming weapons. Like in the previous installments, players can pick up item boxes to receive a randomly selected item and use it to impede the opposition and gain the advantage. Some items, such as shells and bananas, allow the player to hit others to slow them down, while other items, such as the star power-up, render them temporarily invincible to attacks. This is the only game in the series in which instead of one character per kart, there are two: one to drive, and one to use items; and is also the first in the series where players drop their items when hit by a weapon. The powerslide technique, an action that allows the player to drift around turns, has been improved; players can tilt the control stick while drifting to make sparks appear around their kart. If tilted enough, the sparks turn blue, and the player gains a speed boost known as a "mini-turbo". ------------------------------------------------------------------------------------------- Would you like to suggest a future walkthrough? Leave a suggestion in the comments below and I might consider it!!

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