Pendant Part 5 - ZBrush - Sculpting with masks
In this chapter we will displace and sculpt our pendant in ZBrush with the masks we created in photoshop in combination with some powerful deformation tools, as well as some of the default brushes and the surface “Noise” feature. Additionally we will use Zbrush’s “Mask by Cavity” and “Mask by Peaks And Valleys” tools to extract dirt and edge masks for surfacing our pendant. Lastly we will use "Decimation Master” to create our final production mesh.

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Pendant Part 6 - Final rendering in VRay 3.0 for 3DsMax

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England – Argentinien Highlights | Halbfinale, FIFA WM 2026 | sportstudio

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ZBrush - Sculpting Ornamental Designs

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Create Alphas to Use in Zbrush (Photoshop Tut)

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England vs. Argentina Highlights FIFA World Cup 2026 | Sportschau

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Giant Ancient Structure We Can't Replicate With our Technology: Baalbek

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Die lächerlichsten Fehler von Arbeitern, gefilmt mit der Kamera

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Man Renovates ABANDONED STONE HOUSE in 3 years and Gives it a New Life

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How to create a stunning CINEMATIC render in Zbrush in 5 minutes! The Digital Clay's setup

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When a Test Pilot Barrel-Rolled a 4-Engine Jet Airliner. How Boeing Won the Jet Race

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2 Ant Colonies Meet After 100 Days (1,000 Jungle Ants vs 1,000 Desert Ants War)

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Pendant - Part 1 - Introduction to 3DsMax Modeling -

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Don't Hang Up On AI Scammers. Do THIS Instead.

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ZBrush - Texturing your model with Spotlight

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Man Uses FREE ABANDONED PALLETS to Build a House in the Forest | Full Build by @lesnoy

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Fantasy Armor Sculpt In ZBrush

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Unbelievable Smart Worker & Hilarious Fails | Construction Compilation #51

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This Stop Motion Animation will Decide my Next 3 Years

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Leather Stitches in ZBrush

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