Creating complex wall textures in 3ds Max and V-Ray
The Ultimate Vray Materials Course: https://gumroad.com/l/PAAah Vray Lighting Course: https://gumroad.com/l/CKPlb in this video we are going to see how we can add extra realism to our interior scenes by adding controlled bump maps, and after that we are also going to see how we can make the wall look dated, damaged and generally worn out. Check out the original post at: http://www.dkcgi.net/2015/10/07/creat... Links to contact and support me: Paypal : https://www.paypal.me/deniskeman Streamlabs: https://streamlabs.com/deniskeman Website: www.dkcgi.net Twitter: / denis_keman Facebook Group: / dkcgi Discord Server: / discord

▶︎
Interior lighting with V-Ray Sun

▶︎
UVW Unwrapping in 3ds Max Part 1

▶︎
Lighting with HDRI and V-Ray Sun

▶︎
Creating Rugs in 3ds Max with VRay Displacement

▶︎
Autodesk 3dsmax + Chaos Corona tutorial for Absolute Beginners — From Zero to Hero

▶︎
Unreal Engine Materials in 6 Levels of Complexity

▶︎
Creating Rugs in 3ds Max with Hair and Fur modifier

▶︎
Modeling Wall Panels in 3ds Max

▶︎
Modeling Complex Carvings And Shapes on Uneven Surfaces in 3ds Max

▶︎
The Ultimate Vray Materials Course: Creating Wood Material

▶︎
How To Create Realistic Wood Vray Material In 3ds Max Tips #Vray_Material

▶︎
Tutorial No.51 : Understanding Depth Of Field in V-Ray and 3ds Max

▶︎
VRay Interior HDRI Lighting

▶︎
3ds Max Modeling Basics

▶︎
Create Photorealistic Velvet in 3DS Max & V-Ray | Advanced Archviz Materials

▶︎
Create Welding on Intersecting Geometry

▶︎
Vray 3DS Max Material Tutorial - Bump, Normal & Displacement Map | PBR materials

▶︎
Advanced Wood Material in 3ds Max - Easy Method

▶︎
V-Ray Next for 3ds Max – How to create and use Materials

▶︎
