Games for Change: Solving the World's Biggest Problems Through Alternate Realities: Jane McGonigal
Jane McGonigal, world-renowned designer of alternate reality games and author of the best-selling "Reality is Broken," makes the case to Calit 2's Larry Smarr that children's brains benefit from playing video games. Series: "The Atlantic Meets The Pacific" [12/2012] [Public Affairs] [Show ID: 24357] The Atlantic Meets the Pacific playlist: http://goo.gl/5V8Yb The Atlantic Meets the Pacific on UCTV: http://www.uctv.tv/atlanticpacific UCTV: http://www.uctv.tv

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Gaming can make a better world | Jane McGonigal

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The Art of Scientific Storytelling

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Harari and Tegmark on Humanity and AI

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A Deep Dive into the 12 Motivations: Findings from 400,000+ Gamers

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Clara Mattei: capitalism is not natural - it’s enforced

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Scott Pelley: What Has Happened to ‘60 Minutes’ Is a Tragedy | The Interview

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Merchants of Doubt

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First Person: Kelly McGonigal (Full Version)

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Gamification to improve our world: Yu-kai Chou at TEDxLausanne

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The Uncomfortable Truth About AI “Reasoning” | World Science Festival

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Ex-Google Recruiter Explains Why "Lying" Gets You Hired

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Fatty Liver Expert: The Toxic Ingredient Silently Filling Your Liver With Fat - Dr David Unwin

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Gamification, Assessment, and the Joy of Learning

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The "SuperBetter" method to living a happier, more resilient life

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How Sociopaths Actually Work | Authorized Account | Insider

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Jane McGonigal: How Video Games will Save the World

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Guitar Hero: What One Cognitive Psychologist's Musical Mission Teaches Us About the Brain

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Play Ethics: Values, Virtues, and Videogames

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Emerging Situation: Anthropic's Global Pause, Recursive Self-Improvement, and AI Personhood Arrives

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