"Should Voice Comms Be In SoloQ?" Ft. @Azzapp | Broken by Concept | League of Legends Podcast 254
🎓 Join over 6000 members in our free community: https://wtl.lol/skool 📈 Get coaching that actually helps you climb: https://wtl.lol/academy Submit Nathan's Mailbag Questions!!! [email protected] Tiktok : https://www.tiktok.com/@brokenbyconce... Spotify: https://open.spotify.com/show/0lKMxf1... Apple Podcasts: https://podcasts.apple.com/au/podcast... Stitcher: https://www.stitcher.com/podcast/brok... Twitter: / coachcurtislol Twitter: / nathanimott 0:00 // Why We Are Doing This Debate 2:35 // “Should Voice Comms Be Enabled Within SoloQ?” + Topics We Are Covering 4:34 // Azzap : Voice Comms Are Better In Lower Ranks For Improvement 13:05 // Curtis : Optimizing For Short Term vs. Long Term 16:50 // Nathan : 1% Plays vs. 20% Plays & Voice Comms 20:25 // Azzap : The Game Already Being Too Complex 24:40 // Curtis : CS vs. League Comms + Mental Stack Overload 28:44 // Azzap : Voice Comms Would Evolve Over Time 32:00 // Short Riff : Can Evolution Even Occur? 33:55 // Moderator : If Comms Were Perfect What Would Occur? (Steel-manning) 36:00 // Moderator : Which Roles Benefit The Best vs. Worst From Comms? 36:30 // Azapp : Which Roles Would Benefit and Why 37:30 // Nathan : Junglers Would Get Obliterated With Voice Comms 41:00 // Azapp : Why Jungler SHOULD Still Enjoy Voice Comms 42:35 // Curtis : Voice Comms Role Play + Why Plateauing Would Be More Severe 49:15 // Azapp : Complexity Would Be Higher But Level Of Play Is Higher 53:05 // Curtis : Blind Leading The Blind + Taking Accountability Is Harder 56:50 // Nathan : People Struggling To Take Accountability 58:10 // Curtis : Net Skill Dropping With Voice Comms & Why 59:25 // Azapp : Easier To Learn With Voice Comms + Becoming More Robust 01:02:20 // Azap & Curtis Disagreeing Over Quality of Learning In A Game 01:06:50 // Moderator : Would Voice Comms Increase Or Decrease Toxicity? 01:07:10 // Azzap : Marginalised Community vs. General Community 01:10:15 // Nathan : Voice Comms Will Reduce Toxicity For Majority But Lower Competitiveness 01:13:15 // Azzap : Can We Even Measure Competitiveness? 01:14:50 // Moderator : What If Someone Doesn’t Want To Use VC? 01:15:10 // Azzap : Shifting Culture Will Take Time 01:16:40 // Nathan : Short Term vs. Long Term Effect On Culture 01:18:03 // Curtis : Voice Comms Would Increase Enjoyment & Humanize The Game 01:19:55 // Woman and Voice Comms & Cyber Bullying Discussion 01:25:15 // Moderator : Clash vs. SoloQ & Risk For Improvement 01:26:00 // Azzap : Games Would Be Slower & Less Random 01:27:20 // Curtis : SoloQ NOT Actually Being Random + Mental Stack Will Atrophy 01:32:15 // Azzap : Liquid vs. Crystallised Skill 01:34:42 // Curtis : Intuition vs. Logic + Voice Comms Impeding Intuition 01:40:00 // Azzap : Comms Would Be At The Bottom Of The Hierarchy + Slow Adaptations To Comms 01:43:15 // Moderator : Does The Average Player WANT Comms? 01:43:35 // Azzap : The General Public Would Benefit 01:44:15 // Curtis : Dota vs. League Converging Over Time 01:46:20 // Azzap : Dota Being More Difficult & Comms Being One Reason Why 01:48:20 // Curtis : Voice Comms Not Helping NEW Players At All 01:49:50 // Nathan : Common Story Of New Players Using Comms To Play League 01:51:00 // Azzap : New People Will Socialize More With Voice Comms 01:53:20 // Final Answer From Nathan (Should It Be Added & Why / Why Not?) 01:55:20 // Final Answer From Curtis (Should It Be Added & Why / Why Not?) 01:57:40 // Final Answer From Azzap (Should It Be Added & Why / Why Not?)

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