Metal Gear Solid [PS1] No Damage, Big Boss Rank, Cinematic Challenge Walkthrough
This is a no damage, Big Boss rank walkthrough of Metal Gear Solid released on the PS1 [1998, KONAMI]. I've tried to balance challenge alongside cinematic immersion - no conversations are skipped, extra CODECS are called for added backstory, and cutscenes are played out in full. No Damage means no damaging hits are taken throughout the playthrough. Big Boss Rank is a set of conditions that need to be met throughout the playthrough. A full breakdown can be found in the video. I've included Chapters, though the commentary will make more sense as part of the full journey. Chapters: Opening (0:00:00) Big Boss Rank Requirements: (0:04:44) Game Start (0:07:14) Cavern (0:09:44) Infiltrating the Base (0:18:34) Rookie Firefight (0:33:15) B2 Armoury (0:37:22) Revolver Ocelot (0:38:56) Contacting Meryl (0:52:41) M1 Tank Battle (1:03:48) Locating Dr Emmerich (1:08:12) Ninja (1:13:50) Meeting Meryl (1:32:29) Psycho Mantis (1:40:31) Communications Tower (1:57:29) The run for the PSG1 (2:04:23) Sniper Wolf (2:10:38) Prison Sequence (2:13:57) Return to the Communications Tower (2:45:08) Stairwell Climb (2:53:39) Rappel (2:57:24) HIND D (3:06:25) Broken Elevator (3:15:12) Snipers in the Snow (3:19:03) Underground Base (3:33:58) Elevator Ambush (3:37:17) Vulcan Raven (3:42:04) The PAL Cards (3:53:55) Metal Gear REX (4:42:22) Twin Snakes (5:11:49) Escape (5:20:36) Ending and Credits (5:24:34) Rank Screen (5:44:13) Debrief (5:44:39) #metalgearsolid #nodamage

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