Life is Strange (Remastered) Episode #4 with Kop

We are BACK my friends. It's time once again for Kop to indulge in his love for good stories and video games. It's time for the resurrection of the RPG channel. Today we are diving into "Life is Strange (Remastered)". It's supposed to be a good choice based Story driven game. Can Kop navigate this world of teen angst in small town Oreegon in the early 2000s? Let's find out, together. ➡️Like my content? Like World of Warcraft? Check out my World of Warcraft channel here:    / koplivestreams   ➡️Support me here: Tip Jar ➡️ https://streamlabs.com/kopitarrules/tip Merch ➡️ https://the-peak-of-serenity.creator-... Patreon ➡️   / kopitarrules   ➡️Join my discord here:   / discord   (Please put your YouTube handle in a message in the introductions tab so I know who is who) ➡️Support the charity campaign in memory of my brother and supporting St. Judes! Donate here: https://tilt.fyi/k5jCSaik10 Campaign Details https://tilt.fyi/KZ34D8sQg1 ➡️Like my content? Like Warcraft? Then check out my Warcraft Youtube Channel, here:    / @koplivestreams   Life Is Strange is an episodic adventure game developed by Dontnod Entertainment and published by Square Enix. The first installment of the Life Is Strange series, the game was released in five episodes periodically throughout 2015 for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One. It was ported to OS X and Linux in 2016, and iOS and Android in 2017 and 2018. The plot focuses on Max Caulfield, an 18-year-old photography student who discovers that she has the ability to rewind time at any moment, leading her every choice to enact the butterfly effect. She uses this ability to solve the disappearance of a girl named Rachel Amber, and the bizarre tragedies that fall upon the women in her academy. The player's actions can alter the narrative as it unfolds, and the player can in many cases rewind time to choose a different option and thus reshape the story. Fetch quests and making environmental changes represent the forms of puzzle solving in addition to using branching choices for conversation. Development of the game began in April 2013. It was formed with an episodic structure in mind, for reasons both financial and creative. The developers conducted field research on the setting by traveling to the Pacific Northwest, and subverted known archetypes to make the characters. Player feedback influenced the adjustments made to the episodes. Story and character arc serve as the central point in the game. Life Is Strange received critical acclaim and was commended for its character development, soundtrack, story, rewind game mechanic, emotional depth, and tackling of taboo subjects. Criticisms included the slang that was used, poor lip-syncing, and tonal inconsistencies in the story. The game garnered over 75 Game of the Year awards and listings, and has reached 20 million players as of November 2023. It is considered to be one of the greatest video games of all time as well an example of video games as an art form.[5][6] ➡️Music used:    / @sharmsong      / teknoaxe