Making Fantasy Religions That Don't Suck

Today we are going to break down what makes a fantasy religion, believable, interesting, and engaging for players and game masters. Follow along as we dissect and discuss the elements of faith and how to make a religion that doesn't suck. #indiegamedev #historygames #ttrpg #worldbuilding #mythologicalstories SIGN UP FOR THE KICKSTARTER FOR OUR BOIS OVER AT TALES FROM ELSEWHERE: https://www.kickstarter.com/projects/... Patreon Link Here:   / desksanddorks207   Tabletop Bookshelf: GET A FEAR WITHIN HERE https://tabletopbookshelf.com/product... Digital Games Itch.io: https://desksanddorks.itch.io/ Buy Our Games! Walmart: https://www.walmart.com/ip/After-The-... Indie Press Revolution: www.indiepressrevolution.com/xcart/You-Have-Always-Lived-In-the-Lighthouse.html Discord:   / discord   Intro and Premise 0:00- 3:15 Religion Isn't Morality (at least historically) 3:16-10:16 Nature and Faith 10:17 - 14:23 Building Our Own Faith Xintraal 14:24 -16:24 Cultural and Political Shifts of Faith 16:25--25:02 Building Our Faith Xintraal Shifts 25:03-28:52 Sponsorship 28:53- 31:24 The Gods as Metaphor and Allegory 31:25-39:41 Building Our Faith The Schism 39:42-45:28 Deities Being Reborn 45:29-47:43 Building Our Faith The Xintraal Schism 47:44-52:13 The Core of Divine Beings 52:14-59:19 Magical Atheists and Nonbelievers in Games 59:20-1:04:54