Blender game ready Character Stylized - Substance painter - PART 2: Retopo/ UV / baking | REAL-TIME

Support me at:   / innerwind   GAME READY CREATION PROCESS WITH ONLY BLENDER AND SUBSTANCE PAINTER REAL-TIME PART 2 PART 2: retopology (make low poly model) and UV unwrap process in Blender, then bake and make textures on Substance Painter. I shared 2 methods of baking in Substance painter in this Video. Check it out! Concept by Loan Nguyen. Link part 1:    • Blender sculpt RealTime - game ready chara...   If you lazy to create the base mesh and also want to support me and the Channel, you can buy it here: https://www.artstation.com/a/30623385 My Artstation: https://www.artstation.com/innerwind My Instagram:   / innerwind3d   0:00 Review 1:23 Low poly 3:28:00 UV 4:59:40 Baking