Kid Icarus Regional Differences And Changes
Regional differences and changes between the NES and Famicom Disk System of Kid Icarus. Yes this includes the 3DS Classics version of Kid Icarus as well. 0:00 INTRODUCTION/CARTRIDGES AND BOX ART 1:05-TITLE SCREEN,PASSWORDS AND SAVE SLOTS 2:30 -NES AND FDS AUDIO DIFFERENCES 5:34-PAUSE SCREEN 6:01-HAGGLE THE SHOPKEEPER 7:05 -PALACE IN THE SKY 7:36-NES VS FDS PALACE IN THE SKY 10:42-HUMANOID MEDUSA 11:09 -NEW GAME PLUS 11:26 -NES ENDING REQUIREMENTS 13:01 -FDS ENDINGS REQUIREMENTS 14:25-3DS CLASSICS VERSION 15:43-3DS CLASSICS VERSION IMPLEMENTATIONS 16:47-3DS CLASSICS VERSION REGIONAL DIFFERENCES 17:32--3DS CLASSICS VERSION CHANGES 18:42-3DS CLASSICS VERSION GAMEPLAY AND QUALITY OF LIFE CHANGES 21:00-3DS CLASSICS VERSION SOUND EFFECTS CHANGES AND COMPARISONS 22:51-THE REAPERS NO LONGER TURN AROUND AFTER GETTING HIT FROM THE BACK (ORIGINAL VERSION VS 3DS CLASSICS VERSION) 23:03-DOESN’T GET PUSH AROUND BY ENEMIES OR LEAVING THE CHAMBERS (ORIGINAL VERSION VS 3DS CLASSICS VERSION) 23:08-PIT DOESN’T HIDE BEHIND OBSTACLES (ORIGINAL VERSION VS 3DS CLASSICS VERSION) 23:14- PIT’S DEFAULT ARROW 3DS COMPARISON( ORIGINAL VERSION VS 3DS CLASSICS VERSION) 23:25-LAG COMPARISON (ORIGINAL VERSION VS 3DS CLASSICS VERSION) 23:28-SCREEN NO LONGER FLICKERS( ORIGINAL VERSION VS 3DS CLASSICS VERSION) 23:34-PAUSING THE GAME AS THE TEXT SCROLLS COMPARISON (ORIGINAL VERSION VS 3DS CLASSICS VERSION) 24:00 :ENEMIES HIT BOX COMPARISON (ORIGINAL VERSION VS 3DS CLASSICS VERSION) 24:03-THE CHAMBERS ENEMIES COMPARISON (ORIGINAL VERSION VS 3DS CLASSICS VERSION) 24:25-HAGGLING THE SHOPKEEPER 3DS CLASSICS VERSION 24:40-PANDORA BOSS FIGHT COMPARISON(ORIGINAL VERSION VS 3DS CLASSICS VERSION) 24:55-3DS CLASSICS VERSION THE DEFINITIVE VERSION TO PLAY 25:18-KID ICARUS OF MYTHS AND MONSTERS FACTS 25:52-HAGGLING THE SHOPKEEPER IN “OF MYTHS AND MONSTERS AND FOR THE WII , WIIU,AND GBA PORTS 26:24-KID ICARUS 2 26:41-END! #kidicarus #kidicarusuprising

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