Hacking "AAA" Unreal Engine Games with... Python? - Ross Simpson | BSides Cape Town 2023

A quick look at an open source Python framework with a novel approach for making undetectable "ESP" hacks for big retail games, and maybe some real world output with the help of an Arduino. This is a quick look at a Python framework, which takes a novel and very likely "undetectable" approach, to hacking big Unreal Engine games. It's a surprisingly simple, but impressive, approach which will be compared common alternatives. With a just enough Unreal Engine game hacking info to get someone started. The demo will show how values and locations of other players in a "AAA" title multiplayer game are found, read, and displayed on screen to give a very unfair advantage. But this power could also be used for good - having Python talk to an Arduino to potentially build custom accessibility features, such as force feedback or audio/visual notifications.