Spider-Man's Overhead Slam Is Finally Solved

After many iterations of reverse-engineering Spider-Man's overhead slam interactions, I've gotten to the point where I can confidently say that I know roughly what the Marvel Rivals source code looks like. Here's a simplified cheat-sheet: https://drive.google.com/file/d/1kllu... Please feel free to ask questions if something doesn't make sense or if you want me to revisit slowed down examples - it takes a bit of getting used to how this all works, and I may be starting to fall out of touch with how insane all of this looks to new eyes. Join the Superior Spider Society on Discord:   / discord   Chapters: 0:00 Intro 0:25 Hidden variables 0:47 The three functions 2:20 Using an overhead 2:38 Touching the ground 3:05 Get over here (targeting) 3:32 Web swing 5:16 Wall crawl 5:51 Double jump 6:08 Uppercut 6:28 Burn tracer 6:49 The breakthrough that got us here 8:12 Worked example 8:50 Ending