Shooting Mechanic — Top-Down Shooter UE5 (Beginner's Guide)

In Chapter 3 we give the player something to do — we build a shooting mechanic from scratch. Projectile Blueprint, spawn direction, fire rate: by the end of this chapter your game will actually feel like a game. 📌 CHAPTERS 0:00 — Intro 0:22 — Replace Character Mesh 1:55 — Projectile Blueprint 4:25 — Shoot Input Action 5:28 — Spawning the Projectile 10:08 — Fire Rate 12:13 — Outro 🎮 FULL SERIES — Build a Top-Down Shooter in UE5 ► Chapter 1: Project Setup → [   • Chapter 1: Project Setup — Top-Down Shoote...  ] ► Chapter 2: Character & Movement → [   • Character & Movement — Top-Down Shooter UE...  ] ► Chapter 3: Shooting Mechanic (you're here) ► Chapter 4: Enemy AI (   • Enemy AI — Top-Down Shooter UE5 (Beginner'...  ) ► Chapter 5: Health & Damage (   • Health & Damage — Top-Down Shooter UE5 (Be...  ) ► Chapter 6: UI & Game Loop (   • UI & Game Over — Top-Down Shooter UE5 (Beg...  ) 🎮 Free Tank Mesh (used in this series) → [https://drive.google.com/drive/folder...] 🔔 Subscribe to follow the full series ►    / @gamedevsjourney   Support me❤️ (https://ko-fi.com/gamedevsjourney)