Splatoon 3: Fun on Nintendo's Terms
Why is being a kid and/or a squid so hard? Splatoon 3 is one of my favorite games of all time. The style, the movement, the music, the personality — everything about it should make it one of the best shooters ever. And yet… something holds it back. In this video, I break down how Nintendo designs Splatoon in a way that often limits how players can actually enjoy the game. From weapon kits and stage rotations to ranked mode availability and gear grinding, it sometimes feels like you can only have fun on Nintendo’s terms. If you wanna support the dream: buymeacoffee.com/lukeexplainsstuff Make sure to like and subscribe! Follow me on my socials: -Instagram / lukeexplainsstuff / lukeexplainsstuffclips -Tik Tok / lukeexplainsstuff / lukeexplainsstuffclips Chapters: Intro: 00:00 Weapons: 02:17 Stages: 08:50 Ranked: 20:18 Gear: 25:24 Salmon Run: 28:04 Music: 35:36 Coms: 36:54 Thumbnail made by Suzukie (Fiverr) I do not own the footage of the games, tv shows, or movies featured in this video. All used footage falls under Fair Use per US Copyright Law.

Why Pokémon Battle Revolution Feels So REAL

Splatoon 3 is a masterpiece (and the best shooter in years)

InfiniTy - Active force

Nintendo YouTubers & The Art of Entitlement

25 Minutes of Useless Splatoon Information

Splatoon 3 Weapons That I Really Don't Like

What's Wrong With The Gerudo? A Response To Octorok Reviews

How Much Do Splatubers Know About Splatoon ft. @ProChara & @SquidSchool

Nintendo Has NEVER Fumbled a Game This Hard

The Ultimate Splatoon Lore Iceberg

CHEATING in an Official Nintendo Tournament?

Eurovision is Dying... It Can Only Blame Itself.

Why Speedrunners Gave Up on Splatoon 3

The Smash 6 Roster

The Amiibo Game Nintendo Never Made

What the Hell is Hyperdive?

How Fans “Ripped” Mario Kart World’s Soundtrack

Why Was Splatoon 3 Like That

A Quick Analysis of Mario Odyssey's Birds

