Splatoon 3: Fun on Nintendo's Terms

Why is being a kid and/or a squid so hard? Splatoon 3 is one of my favorite games of all time. The style, the movement, the music, the personality — everything about it should make it one of the best shooters ever. And yet… something holds it back. In this video, I break down how Nintendo designs Splatoon in a way that often limits how players can actually enjoy the game. From weapon kits and stage rotations to ranked mode availability and gear grinding, it sometimes feels like you can only have fun on Nintendo’s terms. If you wanna support the dream: buymeacoffee.com/lukeexplainsstuff Make sure to like and subscribe! Follow me on my socials: -Instagram   / lukeexplainsstuff     / lukeexplainsstuffclips   -Tik Tok   / lukeexplainsstuff     / lukeexplainsstuffclips   Chapters: Intro: 00:00 Weapons: 02:17 Stages: 08:50 Ranked: 20:18 Gear: 25:24 Salmon Run: 28:04 Music: 35:36 Coms: 36:54 Thumbnail made by Suzukie (Fiverr) I do not own the footage of the games, tv shows, or movies featured in this video. All used footage falls under Fair Use per US Copyright Law.