How Perlin Noise Makes Everything Look Better
This is a simple algorithm that makes everything look better! Meet Perlin Noise, a procedural texture used to generate natural graphics on nothing but functions and vectors! The amazing pattern raises mountains out of planes, creates ultra-realistic ocean simulations, and even serves as a placeholder for clouds or fire! While it may seem too good to be true, Perlin Noise is a real algorithm made from nothing but dot products and interpolations! In this video, we’ll explore the methods used to generate fractal Perlin noise and explain why the generation has so many applications in computer graphics! ___________________________________________________________________________ Music and SFX: https://pixabay.com/sound-effects/ Youtube Audio Library AETHER - Density & Time ___________________________________________________________________________ Game Footage: Minecraft 1.8.9 Factorio Terraria ___________________________________________________________________________ 0:00 Introduction 0:21 What is Noise? 1:13 White Noise 1:45 Perlin Noise 1:59 Creation of Pseudorandom Gradient Vectors 2:57 Using Dot Products 4:00 Smoothing Functions 6:36 Fractal Perlin Noise 8:08 Applications of Perlin Noise 8:39 End Card Desmos: Graphing Calculator https://www.desmos.com/calculator Davinci Resolve: https://www.blackmagicdesign.com/prod… Blender: https://www.blender.org/download/ Business Contact Email: [email protected]

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