Why This Move Tracks (Even Though It Shouldn’t) | Secret Homing Moves | TEKKEN 8

Discover the secret homing mechanic in TEKKEN 8 pros don't even know about. Evil secrets of the Tekken developers revealed finally in this video. TIMESTAMPS 00:00 - Intro 00:16 - Round 1: Not Every Tracking is as it Seems 03:07 - Round 2: I Track, Therefore I Merchant 08:11 - Outro 08:35 - Round 3: ??? SOCIAL ►Join me on Discord: /   / discord   ►Follow me on Twitter: /   / hangmankid   ►Follow me on Twitch: /   / hangmankid   ►Coaching services on Metafy: / UNDER CONSTRUCTION MUSIC ►Royalty free music TOOLS ►Tekken 8 Frame Data website https://okizeme.gg/ SPECIAL THANKS ►Chipzeeh, BPG, E.Victor and Bae Jae-Min GAME VERSION ►Footage is recorded in Tekken 8 version 3.00 ALTERNATE/CLICKBAIT TITLES ►The Hidden Tracking Mechanic You Need to Know ►Most Players Don’t Understand This Tracking System ►Why This Move Tracks (Even Though It Shouldn’t) ►The “Secret Homing” Mechanic Explained Simply ►Tracking Rules Tekken 8 Doesn’t Teach You CORRECTIONS 6:15 Fahkumram's correct example of a merchant move is D/B+4. F+4 is NOT a Merchant. Sorry!