(SMW Hack) Questionable Level Design Contest 72H#2 - Part 3

Wowee 4 whole weeks since i last uploaded a new episode of this QLDC huh, so sorry i've been lacking with uploads recently but hoping to get back on track and catch up on these! With that out of the way, in today's episode. We play some high quality "questionable" levels in terms of playability and not "silly" perse. LEVELS PLAYED: Intro - 00:00 The Locker Room | by: Mischievous Marc | 4:17 ESCORT MISSION | by: aaa | 29:17 RAVE ABSTRACT | by: Enan63 | 51:56 The Climb | by: MegaMarioMan9 | 1:13:39 untitled (Unplayable) | by: underway | 1:46:16 Tactical Perspective | by: Anorakun | 1:52:04 A WAY UP | by: SpaceGlam | 2:05:53 F**KISLIPEDONTHEICE | by: mason | 2:25:56 If you truly enjoyed this and the work i put in, consider leaving a like and even subscribing (It's free :)) Of course! Incase you're new to how my "ranking" criteria works for each sector, here's a quick TL;DR for each of em: Challenge: Is the level difficult? Or too easy? Stupidity: How absolutely ridiculous and silly is the level Playability (The only normal one lol): Is the level fun to play? Replay value high too? Do i think (rough estimate) that the general public would like the level too? CUTOFF: How much cutoff does the level have? More the better! Join the Discord! -   / discord   Join live! - @   / yanofelix