Halo - A Literary Analysis
The game that defined a console generation certainly has influence, but how does it hold up as a work of narrative art? We take a look at Halo's plot, interactive devices, and themes to find out. Enjoy the series? Support it on Patreon! / gamesaslit101 ---------------- Silent Cartographer Article: http://kotaku.com/the-unusual-excelle... Music: Arcade Academy, by Pixel Head - / arcade-acadmey Art: Jimi Bonogofsky-Gronseth - jimidoodle.blogspot.com Gameplay Footage: www.longplays.org Website: www.gamesasliterature.com Facebook: / gamesasliterature If you want to know which games we'll be talking about in the future, take a look at the episode schedule: http://gamesasliterature.com/?page_id=58 If you're inexperienced with video games and don't know some of the terminology in these videos, check out our Gamer's Glossary: http://gamesasliterature.com/?page_id=56

Halo 2 - A Literary Analysis

Bioshock - A Literary Analysis

Why Halo 3's Story Falls Short

Spec Ops: The Line - A Literary Analysis

An EXTREMELY Detailed Breakdown of the New Flood

Why No One Knows How to Adapt Halo for Screen

Shadow of the Colossus - A Literary Analysis

The First Dune Game 32 Years Later: An LGR Retrospective

Portal - A Literary Analysis

What It Means To Be Human In Halo

Mass Effect 1: The big blue aliens saga

Metroid Other M - A Literary Analysis

DOOM Documentary: Part 1 - To Hell & Back

The Strange and Disturbing Halo Conspiracies of the ‘Halo Iceberg’ Explained

Little Inferno - A Literary Analysis

The Legend of Dragoon - A Literary Analysis

The Storytelling of Halo: Combat Evolved | An Essay

The Deus Ex Games: Story Explained

Fatal Frame is Inspired Interactive Horror

