Le phénomène expliqué : la 3D avant que la 3D soit possible

If you want to give the project a little boost—no pressure, just because you enjoy these kinds of videos—you can do so here: 👉 https://fr.tipeee.com/noom 🎮 DOOM (1993): 3D that wasn't really 3D. No true 3D. No GPU. And yet, DOOM changed everything. A look back at the game that redefined the FPS… with lines of code and shotguns. In this video, I tell you how DOOM became a legend: from Carmack's revolutionary engine to LAN parties with friends, including WTF mods, post-Columbine controversies, and the beginnings of multiplayer. A deep dive into the behind-the-scenes story of the game that started it all. ⏱️ SUMMARY: 00:00 – Intro 02:10 – The Magic Algorithm 07:25 – The Community Takeoff 05:30 – Shareware 09:20 – The Cultural Impact 13:00 – DOOM Still Reigns 💥 A tribute to the game that influenced: DOOM Eternal, Quake, Call of Duty, Counter-Strike, Halo, Fortnite, Unreal… If you've ever headshot a friend, you owe DOOM a huge thank you. 📌 Subscribe if you love videos that dissect cult games with passion, detail, and a healthy dose of mischief. And share your first DOOM memory in the comments. Floppy disk? Weird mod? LAN party with 3 friends and a crappy cable? I want it all. 🎥 Other videos to watch: The Last of Us: Learning to Lose    • The Last of Us : Apprendre à perdre   The Incredible Evolution of Mario (1981-1996) – The Complete Story!    • L’Incroyable Evolution de Mario (1981-1996...   📩 My social media: 🔴 Come follow me live on Twitch! → Twitch.tv/noom 📲 Follow me on TikTok! → TikTok.com/@kantinoom 📸 Check out my Instagram! → Instagram.com/kantinoom