Coding Adventure: Terraforming
I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes algorithm instead, so that I could add a 'terraforming' ability for shaping the world with caves and tunnels and so on. I hope you enjoy! Project files are available here: https://github.com/SebLague/Terraforming If you’d like to support me in creating more videos, I have a Patreon page over here: / sebastianlague Have a look at these videos if you're interested in learning about how the atmosphere and clouds were created: Atmosphere: • Coding Adventure: Atmosphere Clouds: • Coding Adventure: Clouds Chapters: 0:00 Intro 1:05 Marching Cubes Algorithm Refresher 2:32 Looking at the Code 3:42 Making a Sphere! 4:53 Floating Rocks 7:20 Chunk Woes 9:48 The Mistake 11:31 Terraforming is Easy! 12:26 A Simple Water Shader 16:28 Adding Atmosphere 17:30 Some Fluffy Clouds 18:54 Terrain Colouring, and Sticky Lights! 20:23 The Expedition 21:23 Outro Music: Heart Calligraphy by Cody Martin Wonderland by Shimmer Autumn Wind by Yehezkel Raz Hall of the Mountain King by Kevin MacLeod (composed by Edvard Grieg) It Will Come Back by The Stolen Orchestra Amber by the Stolen Orchestra Nightingale by Emorie Into the Light by Emorie Animated Adventure by Andy Eliison

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