Blender Tutorial - GeoNodes Text Part 3 - Rounded Bevelling #b3d

Written version with .blend file downloads: https://blendergrid.com/learn/article... In this tutorial we use a new concept in Geometry Nodes: the Repeat Zone. This tool allows us to create a dynamic amount of extrude steps, and we use this to create perfectly rounded bevels. If you need to render faster, check out our online render farm: https://blendergrid.com 00:00 - Intro 00:48 - Review where we left off in Part 2 01:23 - Cleaning up & Align Nodes tool 02:39 - Tidying up nodes with Node Groups 05:06 - Multi-step bevel: The plan 06:06 - Multi-step bevel: Introducing the Repeat Zone 08:55 - Multi-step bevel: Creating our first repeated extrusion 09:25 - Multi-step bevel: Straightening out the bevel back to 45 deg 10:46 - Multi-step bevel: Fixing the bevel size 13:42 - Multi-step bevel: Fixing the height when Bevel Steps = 0 16:40 - Multi-step bevel: Rounding the bevel with trigonometry 35:59 - Bonus tip: Merge vertices to reduce artifacts 40:27 - Outro