Mario Kart Wii - 24 players at once... on custom tracks!
Merry Christmas, all! Sadly, 24 player mode wasn't ready in time for Christmas, but progress is good nevertheless. It has been completely imported into CTGP, and in this video, me and Chadderz are showing off 24 players at once (1 human, 23 CPU opponents) on various custom tracks! If you haven't heard yet, 24 player mode is coming to Mario Kart Wii as an optional feature in CTGP! With this mod, you'll be able to play races featuring up to 24 players both offline (with CPUs) and online (in friend rooms). It will be available as soon as it is all done and tested thoroughly. No precise date, but we estimate it'll be another few months, but not much more than that! Dev work on the mode is continuing at a rapid pace, and in recent most of my efforts have been focused on the online multiplayer, and while sadly I don't have that ready to show you here today, it is coming along very well - so well, in fact, that it may even already work. We've never tried! After tidying up some outstanding bugs in gameplay, the online multiplayer testing phase will begin! Currently I am streaming almost all dev work that I do at / mrbean35000vr , so if you're curious to see what development for MKW looks like, and if you'd like to be the first to know when the online multiplayer works for the first time, check out that stream at various points to see if I am live! That said, you bet I'll be uploading a YouTube video of the first online 24 player matches when they're ready, hahah. Look forward to it, it probably isn't too far away! If you've never heard of CTGP before, it is a custom track distribution for Mario Kart Wii that adds over 200 custom tracks to the game, along with various other features such as new game modes, the ability to alter game music and textures, access to the Wiimmfi custom server for online multiplayer even after Nintendo WFC shutdown, time trial leaderboards and soon this 24 player mod, too! If you're interested, you can see more about it at http://www.chadsoft.co.uk, where you can find instructions on how to download it! To play CTGP, you require a Wii or Wii U console, an SD card and a Mario Kart Wii game disc (all regions supported except Korean at this time). The custom tracks featured in this video, in order of appearance, are as follows: GCN Luigi Circuit by Torran Dragonite's Island by Sucht93a and Riidefi Red Loop by YellowYoshi GCN Baby Park by maczkopeti GP Mario Beach by SuperMario64DS and Okin Unnamed Valley by Scye and Sucht93a GBA Mario Circuit by MysterE99 Lunar Lights by Sniki Thanks for watching everyone, and have a lovely Christmas break!

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